Kohl's · Concept

Kohl's ZzzZoo — a kid-friendly ecosystem

Upgrade the family-based shopping experience.

  • B2C
  • Concept
Role
Experience designer (intern)
Timeline
Jun – Aug 2016
Audience
In-store families · Tablet
Kohl's ZzzZoo concept cover

“I have to keep an eye on her to make sure she stays in the cart.”

A customer told me this on one of my store visits, while doing her best to keep her daughter quiet and safe in the cart. According to Kohl’s data, she represents about 53% of customers, who shop in store with kids. Clearly, there’s a challenge here.

My role

An independent internship project

Kohl’s ZzzZoo was an independent project I led during my internship at Kohl’s headquarters in Milwaukee — from ideation and UX research to wireframes, prototyping and presentation. It was a great way to learn how today’s retail and eCommerce world works.

Design highlights

Build a kid-friendly ecosystem

Overview of the ZzzZoo concept across the cart, the Kohl's app and the store.

Research insights

Key design rationale

In-store shopping can’t simply be replaced by online

of shoppers are in-store only
78%
of total sales come from in-store-only customers
64%
of sales come from in-store purchases
72%

For confidentiality, only some actual values are shared.

Families choose Kohl’s, and Kohl’s chooses families

Over half of Kohl’s customers shop with kids very often.

Kids have a huge impact on the shopping experience

And the only thing they interact with is the shopping cart.

Design process

Observe, listen and empathize

From 6 in-store observations across 5 stores and 11 interviews with customers and associates, I created a persona, Becky, and her experience map to highlight the key findings.

Persona: Becky Broadmore, 32, a nurse in Milwaukee shopping with her 4-year-old son Jessy, with her goal and pain points.
Becky's in-store experience map.
Experience map
  • Most parents get a cart if their kid fits in it.
  • Kids love having a cart to slide and shop around.
  • When the wait is too long, kids get restless.
  • Parents are unlikely to use the fitting room.

Data analysis

Propose an upgraded experience

With the first round of research in hand, I used an affinity diagram and the Elito method to build the design and make key decisions about the flow and interaction details.

Design ideation

Storyboard sketching

I like storyboards for connecting the dots between research and the concepts in my head — especially on projects that need early buy-in. They bring your audience into users’ daily lives and spark a real, iterative conversation about improving the in-store experience.

Hand-drawn storyboard of a family's shopping trip with ZzzZoo.

Testing & iteration

There is no end in design

Using the RITE method, I tested the core flow with a paper prototype, sorting issues into four groups to iterate quickly: obvious cause and quick fix; obvious cause but hard fix; no obvious cause or solution; and issues caused by other factors.

Strategy design

Working with data in mind

As interest in ZzzZoo grew, one question kept coming up: what’s the business value? How much could this concept bring in?

Estimating business impact this early is always hard, but working with design strategy and the business data team, I estimated the sales increase using the latest traffic and conversion data from 5 sample stores, deliberately conservatively. That extra mile paid off when several teams later asked for walkthroughs of the concept.

Visual design

Style language

ZzzZoo visual style: animal characters, colours and type.

Design walkthrough

A trip to Kohl's ZzzZoo

Tools

  • Paper & pencil
  • Sketch
  • InVision
  • Adobe Illustrator
  • Keynote

Methods

  • Shadowing
  • RITE method
  • Interviews
  • Affinity diagram
  • Elito chart
  • Storyboarding

Skills

  • Systems thinking
  • Presentation
  • UX research
  • Storytelling
  • Experience mapping
  • Rapid prototyping

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